RUSH.
GAME DESIGN | ILLUSTRATION

Rush is a board game inspired by the thriller and horror genres, and was designed to be dynamic and exciting. Players must move around and look for weapons that will help them defend against the killer, controlled by another player, and for items that, if combined, allow them to call the police or escape using a car from the location. Be that as it may, no one is safe.

Academic project​​​​​​​
ANO/YEAR: 2019
Location: São Paulo, Brazil
TEAM
Camilla Velloso
Henrique Pinto
Joana Frydman
Pedro Mitre

PROJECT AREAS
Graphic Design, Game Design, Illustration, Visual Identity

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